Fable Legends: Chasing Wendleglass

I worked on Fable Legends as an environment artist at Lionhead. This scene was to be a boss arena. Most of these are work in progress shots as I left Lionhead before we finalised the game.

I was given the task of dressing a few of the holding areas and combat arenas in Hero perspective from whitebox to final with guidance from my leads.

I also kit-bashed existing props to make what I needed to dress the level.

Made in Unreal 4.

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